Super Rare

Offensive Persona

Overview

Timekeeper is the default SR you start with, and is a pretty amazing unit considering you get her for free right off the bat. In addition, she is guaranteed to reach 1 Star by day 4, giving her a massive boost to her stats and overall competitiveness.

Timekeeper is straight up the best single target DPS in the game, remaining competitive even at the endgame. She will also power up very quickly as a result of being an SR unit, meaning that you are statistically more likely to get her dupes.

Her Skills are purely offensive in nature, meaning she contributes nothing toward party survivability. She can inflict DEF DOWN on skill 2, but that’s not really something you look out for.

Stack Attack bonuses on her, then let her rip and tear.

Skills

All of Timekeeper’s Skills scale with ATK, naturally complimenting her role as a DPS.

The skills below are based on the 0★ form and at Level 1:

Basic Attack
The target takes damage equal to 110 + 100% of ATK, 10% chance of attacking twice.

One of the best Basic Attacks in the game, dealing decent damage thanks to her naturally high ATK stat, comes with a 10% chance to immediately attack again, essentially doubling your damage output. The double attack is unreliable, and can be annoying if you’re trying to stall, but otherwise a nice bonus.

Special – Skybreak [Cooldown 3 turns.]

The target takes damage equal to 135 + 200% of ATK, inflict [Crush] for 3 turns.

[Crush]: Lower DEF by 25%.

Special Attack deals high damage and reduces enemy DEF by 25% for 3 turns. The DEF down is nice when facing more durable enemies, and does high damage by itself even without landing the debuff.

Ultimate – Dare to Dream [Cooldown 5 turns.]

The target takes damage equal to 185 + 300% of ATK, with a 50% chance of an extra 50% damage.

Timekeeper’s Ultimate attack is terrifying – it hits the enemy for 300% of her ATK, and the skill has a 50% chance to deal 50% more damage. This is at skill level 1. Higher levels increase the scaling, but in all honesty, if the enemy is somehow still alive, the odds are the higher scaling isn’t going to help. A long cooldown on this means that you’ll have to make each use count.

Matchups

She really doesn’t have much competition due to how ridiculously powerful she currently is, and how broken she will be after a few awakenings. There really isn’t a good reason to ever take her out of your team, unless the gacha is allergic to giving you her dupes.

Crusader’s main advantage is being able to have 100% uptime on DEF DOWN. This means more dps for the entire party, which can make a difference when up against extremely durable enemies.

Harvest Moon has an extremely niche use against bosses, as her Bleed effect deals % based damage. Otherwise, she is an inferior DPS unit.

How to build

Very straightforward to build – ATK Set and stack as much ATK on her as possible.

If possible, put some HIT+ on her as well, if she misses, it will usually cause whatever strategy you had planned to fall to pieces.

Evolution

Evolve Materials

↓↓↓

Divine Proof
x 2

Discovery Tome
x 10

Discovery Fragment
x 20

Gold
x 50000

↓↓↓

Divine Testimony
x 2

Discovery Manuscript
x 10

Discovery Codex
x 20

Gold
x 150000

Transcend

Trancend Lv. Req. Materials Max Lv. Cap Unlocked
Lv. 20
Discovery Seal x 6

Discovery Emblem x 6

Enlighten Stone x 6

Gold
x 36000
Lv. 40
Lv. 40
Discovery Emblem x 10

Discovery Badge x 5

Enlighten Mineral x 5

Gold
x 120000
Lv. 50
Lv. 50
Discovery Emblem x 10

Discovery Badge x 5

Enlighten Baetyl x 5

Gold
x 180000
Lv. 60
Lv. 60
Discovery Emblem x 15

Discovery Badge x 10

Enlighten Baetyl x 10

Gold
x 240000
Lv. 65
Lv. 65
Realm-Shattering Jade x 4

Discovery Mark x 15

Enlighten Baetyl x 15

Gold
x 300000
Lv. 70

Availability and where to obtain

  • In [Normal Summon], any [Limited-Time Goddess Summon], any [Limited-Time Relic Summon].